Education Research

How Can Colleges Build a Better Future for Work-Study?

Los Angeles, CA—On-campus jobs have long offered a way for students to help students pay for college. But how can these gigs—which could range from data-entry to dining hall service—better prepare students for their careers and keep them in school?

Research Uncovers An Important Link Between SEL and Course Outcomes

To Sam Moulton, Director of Research for Panorama Education, a student failing a course is a wailing siren, signaling deep academic and personal challenges.

A Student Improved a Classroom Tech Solution—So the Company Hired Him

Tom Sargent, the information technology administrator at the King David School outside of Melbourne, had seen students try to tweak the school’s technology systems before. But when 10th grader Dean Levinson approached him with an idea to enhance their recently installed wireless screen-mirroring and video streaming technology from Vivi, it may have been the first time a kid had actually asked before he hacked.

The Surprising, Research-Backed Benefits of Active Screen Time

If you had to guess how much time teenagers spend using screens outside of work each day, how many hours would you guess? Two? Four? How about nine? According to Common Sense Media, teens today are spending an average of nine hours a day online, while kids from ages eight to 12 are spending an average of six.

Playing Games Can Build 21st-Century Skills. Research Explains How.

As anyone who’s ever spent hours hunched over Candy Crush can attest, there’s something special about games. Sure they’re fun, but they can also be absorbing, frustrating, challenging and complex.

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