Data and Research

Early Learning Faces Obstacles and Inequities—Here's How Edtech Can Help

Remember the days when Farmer Eddie taught youngsters what the pig and cow says by pulling the See 'n Say string? Edtech for early learners has come a long way since then, but our just-released compilation of research—what we call a Market Gap Snapshot—makes clear there is still a lot of room to expand and improve edtech solutions to address obstacles facing our youngest students.

Have a Bold Idea for Education? Here's How to Apply for Funding from NewSchools

August is often a sleepy month, when many are focused on enjoying the last bit of summer before the busy fall season begins. But we’re hoping teams of educators and entrepreneurs with bold ideas in education will step away from their vacations to seize a great opportunity from NewSchools Venture Fund.

Four Ways You Can Use Data to Create a Personalized, Teacher-Driven PD Playbook

I worked in the same school—doors down from my wife—for three years. I knew she was a good teacher, but in all that time, I never had the opportunity to watch her in her own classroom. As someone who now leads professional development for educators, I know that teachers rarely get to see each other teach. Which is a shame, because it’s the small things that we observe colleagues do that can inspire us in big ways.

A Student Agency Game Plan—How to Use Data to Bridge Choice and Accountability

A few years ago, Harvard’s Achievement Gap Institute conducted a study on teaching and student agency. The study recognized agency as potentially “…as important an outcome of schooling as the skills we measure with standardized testing.” Indeed, when students take ownership of their education, they become more invested in the outcome. Learning about things that fascinate them helps them pay closer attention, process more efficiently, and engage in critical thinking.

How to Become the Netflix of Textbooks—and Make a Digital-First Transformation

Disruptive forces in academic publishing have turned traditional models on their heads. While some publishers are stuck in the more traditional print publishing lifecycle, others are innovating—welcoming new tools and organizational changes into their workflows and cutting their time-to-market in half.

?How Game-Based Learning Encourages Growth Mindset

In the gaming world, perseverance, problem solving, and creativity are the keys to success. Players start out expecting to struggle and make mistakes, eagerly replaying levels and pushing through barriers to make headway. There is no such thing as failing in a digital game. All you have to do is hit the replay button and try again, and again.

New to Competency-Based Learning? Here're Five Ways to Assess It

In Thomas County, Georgia, students who have struggled in the mainstream have found a home in Bishop Hall Charter School. At Bishop Hall, students master skills at their own speed. Principal Chris Huckans believes that competency-based education (CBE) is one of the keys to the school’s success.

Goodbye ABCs: How One State is Moving Beyond Grade Levels and Graded Assessments

The term “grades” has become almost taboo among some educators in New Hampshire, where seven elementary schools are slowly ditching the word altogether through a program known as
NG2. The program—short for “no grades, no grades”—is hallmarked by the schools shifting to a more competency-based assessment structure and removal of grade levels.

Classroom Gaming Should Be Engaging, Tied to Curriculum—and Not Require Teachers to Code

It’s one thing when master teachers successfully implement learning games in a carefully controlled research study. But engaging students through game-based learning (GBL) means little unless the games are easy to implement and effective where they matter most—in the classroom.

3 Non-Negotiables When Teaching Students to Evaluate Their Own Learning

Pinterest boasts more than 1,000 ideas about how students can self-evaluate their own learning. My Google search on the same topic offered six million results. Clearly, the resources are plentiful. But just because students can doesn’t mean they will.

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